using UnityEngine;
// [Assembly-CSharp.dll].SplashOff
public class SplashOff : MonoBehaviour
{
    // Fields
    public UnityEngine.GameObject Splash;
    
    // Methods
    private void off()
    {
        this.Splash.SetActive(value:  false);
    }
    public SplashOff()
    {
    
    }

}
